THE SIX WORLDS OF GØST

Concept direction for six future GØST collection worlds

GØST / Six worlds / One language

The road beyond
Collection 001.

GØST is not one monkey product. It is a long-term design system built across six worlds, each translated through character, story, shadow and functional light.

Concept direction only / Future products subject to engineering, costing, IP and release approval

WORLD 01

ZODO / Zodiac Animals

Ancient animal symbolism rebuilt as sculptural light. Dragon leads the development route.

WORLD 02 / LIVE

Three Wise Monkeys

See. Hear. Speak. The opening work and proof of the GØST collection system.

ENTER COLLECTION 001 →

WORLD 03

Seven Deadly Sins

Desire, ego and consequence transformed into characters and controlled reflections.

WORLD 04

Greek Gods

Mythic power re-engineered for contemporary interiors through stone, metal and light.

WORLD 05

Ancient Egypt

Legacy, protection and the afterlife rebuilt as illuminated objects with weight.

WORLD 06

GØST Origins

The most personal world: resilience, lost light, hope and the rose that came through concrete.

Drops, not clutter

One hero. One proof point. Then the world expands.

Each world begins with one hero object. The concept must survive dimensions, materials, target cost, lighting, ownership, prototype, compliance and written release approval before it becomes a product. That discipline keeps the brand original and commercially real.

The First Light is open

Start at the beginning.

Pre-order Collection 001 — £249.99